Large City: Êkèkê Sêkî-bazehë

Êkèkê Sêkî-bazehë

Êkèkê Sêkî-bazehë
Example Iron Elf architecture.
StateDaland
ProvenceG̈îmëqe Provence
Sub ProvenceFêyoza County
RegionGlzijiqtjioji Basin
Founded1064
Community LeaderLord Glèbë
Area89 km2 (35 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation5566 m (18261 ft)
Average Yearly Precipitation136 cm/y (53 in/y)
Population21123
Population Density237 people per km2 (603 people per mi2)
Town AuraIllusion
Naming
Native nameÊkèkê Sêkî-bazehë
Pronunciation/ˈvɘnɘ/ /baˈzehë/
Direct Translation[pretty] [servant; waiter]
Translation[Not Yet Translated]

Êkèkê Sêkî-bazehë (/ˈvɘnɘ/ /baˈzehë/ [pretty] [servant; waiter]) is a subtropical Large City located in Fêyoza County, G̈îmëqe Provence, within the Daland.

The name Êkèkê Sêkî-bazehë is derived from the Sylvin language, as Êkèkê Sêkî-bazehë was founded by Ellwood, who was culturaly Iron Elf.

Climate

Êkèkê Sêkî-bazehë has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 22°C (71°F). Êkèkê Sêkî-bazehë receives an average of 136 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Êkèkê Sêkî-bazehë covers an area of nearly 89 km2 (35 mi2), and an average elevation of 5566 m (18261 ft) above sea level.

Overview

Êkèkê Sêkî-bazehë was founded durring the late 12th century in winter of the year 1064, by Ellwood. The establishment of the new community went well, with no major obsticles durring construction.

Êkèkê Sêkî-bazehë was built using the conventions of Iron Elf durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Êkèkê Sêkî-bazehë is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Êkèkê Sêkî-bazehë is is constructed arround a semi-circular crampt baked earthen mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Êkèkê Sêkî-bazehë, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Unfortuantly, these Relic of the World That Was are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Êkèkê Sêkî-bazehë gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Êkèkê Sêkî-bazehë makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.

Civic Infrastructure

Êkèkê Sêkî-bazehë possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Êkèkê Sêkî-bazehë has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Êkèkê Sêkî-bazehë has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Êkèkê Sêkî-bazehë. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Êkèkê Sêkî-bazehë's parks.

Êkèkê Sêkî-bazehë has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Êkèkê Sêkî-bazehë.

Êkèkê Sêkî-bazehë has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Êkèkê Sêkî-bazehë has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Êkèkê Sêkî-bazehë has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Êkèkê Sêkî-bazehë has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Êkèkê Sêkî-bazehë has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Êkèkê Sêkî-bazehë has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Êkèkê Sêkî-bazehë has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Êkèkê Sêkî-bazehë's public wards, blessings, and other arcane systems.

Êkèkê Sêkî-bazehë has an Administrative Academy which trains individuals in the administrative arts.

Êkèkê Sêkî-bazehë possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Êkèkê Sêkî-bazehë's grid is powered by an arcane means.

Êkèkê Sêkî-bazehë possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Êkèkê Sêkî-bazehë has a first rate hospital which caters to anyone in need of long term medical care.

Êkèkê Sêkî-bazehë has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Êkèkê Sêkî-bazehë has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Êkèkê Sêkî-bazehë's natural decorations nor waterways.

Êkèkê Sêkî-bazehë has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Êkèkê Sêkî-bazehë has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Êkèkê Sêkî-bazehë has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.

Êkèkê Sêkî-bazehë's garrison was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

In Êkèkê Sêkî-bazehë the milk never sours.

The Serpentfolk near Êkèkê Sêkî-bazehë are known to be almost tame, such that they can be put to domestic use.

Êkèkê Sêkî-bazehë's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves creating small tokens to channel Invocation energies of tier 1 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 41
  • Farmers: 62
  • Farm Laborer: 111
  • Hunters: 68
  • Milk Maids: 52
  • Ranchers: 28
  • Ranch Hands: 64
  • Shepherds: 54
    • Farmland: 84914 m2
    • Cattle and Similar Creatures: 5280
    • Poultry: 63369
    • Swine: 4224
    • Sheep: 211
    • Goats: 42
    • Horses, Mounts, and Beasts of Burden: 2112

Craftsmen

  • Arms and Toolmakers: 45
  • Blacksmiths: 44
  • Bookbinders: 27
  • Buckle-makers: 28
  • Cabinetmakers: 48
  • Candlemakers: 70
  • Carpenters: 64
  • Clothmakers: 64
  • Coach and Harness Makers: 22
  • Coopers: 55
  • Copper, Brass, Tin, Zinc, and Lead Workers: 29
  • Copyists: 20
  • Cutlers: 17
  • Fabricworkers: 44
  • Farrier: 108
  • Furriers: 13
  • Glassworkers: 72
  • Gunsmiths: 43
  • Harness-Makers: 20
  • Hatters: 39
  • Hosiery Workers: 14
  • Jewelers: 23
  • Leatherwrights: 54
  • Locksmiths: 21
  • Matchstick makers: 32
  • Musical Instrument Makers: 29
  • Painters, Structures and Fixtures: 26
  • Paper Workers: 29
  • Plasterers: 28
  • Pursemakers: 37
  • Roofers: 22
  • Ropemakers: 20
  • Rugmakers: 19
  • Saddlers: 39
  • Scabbardmakers: 48
  • Scalemakers: 21
  • Scientific, Surgical, and Optical Instrument Makers: 13
  • Sculptors, Structures and Fixtures: 20
  • Shoemakers: 19
  • Soap and Tallow Workers: 71
  • Tailors: 128
  • Tanners: 26
  • Upholsterers: 32
  • Watchmakers: 28
  • Weavers: 57
  • Whitesmiths: 16

Merchants

  • Adventuring Goods Retellers: 14
  • Arcana Sellers: 14
  • Beer-Sellers: 29
  • Booksellers: 32
  • Butchers: 52
  • Chandlers: 62
  • Chicken Butchers: 57
  • Entrepreneurs: 22
  • Fine Clothiers: 51
  • Fishmongers: 58
  • Florists: 12
  • Potion Sellers: 37
  • Resellers: 96
  • Spice Merchants: 28
  • Wine-sellers: 44
  • Wheelwright: 32
  • Woodsellers: 19

Service workers

  • Bakers: 162
  • Barbers: 98
  • Coachmen: 30
  • Cooks: 84
  • Doctors: 46
  • Gamekeepers: 34
  • Grooms: 18
  • Hairdressers: 78
  • Healers: 64
  • Housekeepers: 60
  • Housemaids: 124
  • House Stewards: 66
  • Inns: 20
  • Laundry maids: 39
  • Maidservants: 70
  • Nursery Maids: 37
  • Pastrycooks: 68
  • Restaurateur: 84
  • Tavern Keepers: 78

Specialized Laborer

  • Ashworkers: 27
  • Bleachers: 19
  • Chemical Workers: 12
  • Coal Heavers: 40
  • In-Town Couriers: 45
  • Long Haul Couriers: 45
  • Dockyard Workers: 44
  • Gas Workers: 10
  • Hay Merchants: 17
  • Leech Collectors: 56
  • Millers: 52
  • Miners: 45
  • Oilmen and Polishers: 33
  • Postmen: 45
  • Pure Finder: 26
  • Skinners: 68
  • Sugar Refiners: 12
  • Tosher: 31
  • Warehousemen: 72
  • Watercarriers: 49
  • Watermen, Bargemen, etc.: 58

Skilled Laborers

  • Accountants: 26
  • Alchemist: 32
  • Clerk: 43
  • Dentists: 21
  • Educators: 61
  • Engineers: 31
  • Gardeners: 21
  • Mages: 16
  • Plumbers: 22
  • Pharmacist: 24
  • Professors: 9
  • Scientists: 15
  • Wizards: 9

Civil Servants

  • Adventurers: 21
  • Bankers: 28
  • Civil Clerks: 49
  • Civic Iudex: 23
  • Consultants: 13
  • Exorcist: 46
  • Fixers: 25
  • Kami Clerk: 40
  • Landlords: 42
  • Lawyers: 25
  • Legend Keepers: 37
  • Militia Officers: 176
  • Monks, Monastic: 70
  • Monks, Civic: 66
  • Historian, Oral: 48
  • Historian, Textual: 24
  • Policemen, Sheriffs, etc.: 46
  • Priests: 88
  • Rangers: 28
  • Rat Catchers: 32
  • Scholars: 34
  • Spiritualist: 39
  • Slayers: 12
  • Storytellers: 76
  • Military Officers: 64

Cottage Industries

  • Brewers: 64
  • Comfort Services: 78
  • Enchanters: 23
  • Herbalists: 22
  • Jaminators: 75
  • Needleworkers: 64
  • Potters: 34
  • Preserve Makers: 60
  • Quilters: 31
  • Seamsters: 124
  • Spinners: 68
  • Tinker: 23
  • Weaver: 58

Artists

  • Actors: 22
  • Architects: 8
  • Bards: 31
  • Costumers: 12
  • Dancers: 25
  • Drafters: 13
  • Engravers: 17
  • Fine Furniture Carpenters: 10
  • Glaziers: 22
  • Inlayers: 20
  • Musicians: 58
  • Painters, Art: 10
  • Playwrights: 22
  • Sculptors, Art: 18
  • Wood Carvers: 75
  • Writers: 75

Produce Industries

  • Butter Churners: 68
  • Canners: 72
  • Cheesmakers: 78
  • Ice Merchants: 9
  • Millers: 42
  • Picklers: 37
  • Smokers: 25
  • Stockmakers: 23
  • Tobacconists: 34
  • Tallowmakers: 54

7994 of Êkèkê Sêkî-bazehë's population work within a Foundational Occupation.

12496 of Êkèkê Sêkî-bazehë's population do not work in a formal occupation, but do contribute to the local economy. 633 (3%) are noncontributers.

Points of Interest

Êkèkê Sêkî-bazehë's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Êkèkê Sêkî-bazehë suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

The the a Poleyn of Necromancy, an a Poleyn imbued with notable amounts of Necromancy energies was created near Êkèkê Seci-dêrî by in time immemorial, reportedly some time during the late 2nd century.

History